Charm System

The Charms System empowers players with supplemental buffs to elevate their characters' strength.
By collecting and activating special Charms, you gain access to advantageous effects that complement your core stats and abilities. These can provide offensive boosts, defensive reinforcement, quality-of-life improvements, and much more.
The Charm Manager:
Offensive Charms consumes nine (9) total ingots. [(3) Aquastone Ingot | (3) Flamestone Ingot | (3) Dragonstone Ingot]
An additional option from the same NPC will appear once you've crafted 100 Normal Charms.
The additional option will be asking the 'Charm Enchantress' NPC, if she makes any Rare Charms.
Choose this option to be able to craft your very own Rare Charm.
Importante Note: If there are 'two' same classification of Charms in your inventory, nothing will take effect, you will have to put the other charms in your storage and keep the one you want to take effect inside your inventory.
This is the Table of Possible Charms you may get:
Offensive Charms List
Power Charm I
ATK + 1%
Power Charm II
ATK + 3%
Power Charm III
ATK + 5%
Magic Charm I
MATK + 1%
Magic Charm II
MATK + 3%
Magic Charm III
MATK + 5%
Range Charm I
Increases ranged physical damage by 1%
Range Charm II
Increases ranged physical damage by 3%
Range Charm III
Increases ranged physical damage by 5%
Critical Charm I
Critical Attack Rate + 1%
Critical Charm II
Critical Attack Rate + 3%
Critical Charm III
Critical Attack Rate + 5%
Defensive Charms List
Neutral Charm I
Decreases damage taken from Neutral elemental attacks by 1%
Neutral Charm II
Decreases damage taken from Neutral elemental attacks by 3%
Neutral Charm III
Decreases damage taken from Neutral elemental attacks by 5%
Water Charm I
Decreases damage taken from Water elemental attacks by 1%
Water Charm II
Decreases damage taken from Water elemental attacks by 3%
Water Charm III
Decreases damage taken from Water elemental attacks by 5%
Earth Charm I
Decreases damage taken from Earth elemental attacks by 1%
Earth Charm II
Decreases damage taken from Earth elemental attacks by 3%
Earth Charm III
Decreases damage taken from Earth elemental attacks by 5%
Fire Charm I
Decreases damage taken from Fire elemental attacks by 1%
Fire Charm II
Decreases damage taken from Fire elemental attacks by 3%
Fire Charm III
Decreases damage taken from Fire elemental attacks by 5%
Wind Charm I
Decreases damage taken from Wind elemental attacks by 1%
Wind Charm II
Decreases damage taken from Wind elemental attacks by 3%
Wind Charm III
Decreases damage taken from Wind elemental attacks by 5%
Poison Charm I
Decreases damage taken from Poison elemental attacks by 1%
Poison Charm II
Decreases damage taken from Poison elemental attacks by 3%
Poison Charm III
Decreases damage taken from Poison elemental attacks by 5%
Holy Charm I
Decreases damage taken from Holy elemental attacks by 1%
Holy Charm II
Decreases damage taken from Holy elemental attacks by 3%
Holy Charm III
Decreases damage taken from Holy elemental attacks by 5%
Dark Charm I
Decreases damage taken from Dark elemental attacks by 1%
Dark Charm II
Decreases damage taken from Dark elemental attacks by 3%
Dark Charm III
Decreases damage taken from Dark elemental attacks by 5%
Ghost Charm I
Decreases damage taken from Ghost elemental attacks by 1%
Ghost Charm II
Decreases damage taken from Ghost elemental attacks by 3%
Ghost Charm III
Decreases damage taken from Ghost elemental attacks by 5%
Undead Charm I
Decreases damage taken from Undead elemental attacks by 1%
Undead Charm II
Decreases damage taken from Undead elemental attacks by 3%
Undead Charm III
Decreases damage taken from Undead elemental attacks by 5%
Health and Energy Charms List
Health Charm I
Maximum HP + 1%
Health Charm II
Maximum HP + 3%
Health Charm III
Maximum HP + 5%
Energy Charm I
Maximum SP + 1%
Energy Charm II
Maximum SP + 3%
Energy Charm III
Maximum SP + 5%
Rares Charms List
Movement Charm
Increases movement speed.
Speed Charm
Increases attack speed.
Delay Charm
Reduces after-cast delay by 30%.
Weight Charm
Increases weight capacity by 3,000.
Bonus Charm
Item drop rate increase by 10%.
Dispell Charm
+10% chance to bypass Dispell Immunity.
Hard Delay Charm
All Skill's hard delay -25%.
Ignore Defender Charm
+5% chance to bypass Defender skill.
Flee Charm
Adds +50 FLEE
Magic Critical Charm
+3% chance to inflict Magic Critical damage.
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